Aug. 22nd, 2020

guitarheroism: (14)

Hisirdoux Casperan
"I'm nobody. History won't remember me. Stories won't be told about me, but I won't let that stop me from fighting for what is right."
Wizards of Arcadia

PLAYER
NAME: Timmy
JOURNAL: [personal profile] quixotic
PLURK: [plurk.com profile] timmtams
TIMEZONE: GMT+8
OVERVIEW
OVERVIEW GOES HERE

PERSONALITY
In the past, Douxie was a clumsy, impatient, reckless, and whiny child who wanted to become a competent wizard and cease pushing brooms around. He was usually quick to jump at every opportunity to find more adventure to make his mark and make himself grow to master his wizardry abilities.

Nine centuries later, Douxie has become a charming, honorable, well-meaning, and hard-working apprentice who still wishes to prove himself worthy enough of becoming a master wizard, dreaming of one day wielding his own staff to protect the good of the universe. He enjoys practicing his powers and using them to protect the world from evil creatures, even if he has to do it in shadows alone. Despite his power, Douxie takes Merlin's lesson to heart that magic "is not a permissible shortcut to hard-work", so he tries not to let his power go into his head and genuinely works, only using his magic if needed.

Despite his over determination, he genuinely wants to set things right and help his friends out of trouble, because he believes that life is precious, and so are those closest to him, like Claire, Steve, and even Jim. Much like the other Guardians of Arcadia, Douxie is more than willing to do anything in his power to protect his friends when history is at risk of being interfered and meddled. And, despite not knowing a way to cure Jim, he was still determined to find the solution, despite Merlin's warning.

Douxie also has a chivalrous side, as he immediately infatuated Claire with his respectful mannerisms (making Jim jealous in the process).

When Merlin was killed by the very master he swore to protect, it hit Douxie really hard, yet made him motivated enough to find another way to fix things himself. He wanted to keep Merlin's staff as a keepsake, yet in order to save his new family (his friends), he must learn to let his master go and save everyone on his own terms, so he finally accepts his loss.

ABILITIES
Magically Enhanced Physiology: As a wizard, Douxie's magic increases his physical strength and agility, more so than an average teenager his age physically.

Magic:Douxie is a skilled practitioner in the ancient art of magic, after spending almost a millennium studying it. His exact strength, knowledge, and extent of his magic is likely less than that of Merlin and Morgana, but strong enough to be considered competent and experienced enough. This includes spell-casting, magic blasts, telekinesis, flight, blinding, banishing and magical detection

Semi-Immortality: Since he existed since the Age of Camelot, Douxie has lived for hundreds of years without aging a day. However, he is still just as vulnerable to death as other humans.

Staffsmanship:Douxie can wield a staff proficiently, as he's always dreamed of one day wielding a staff of his own. His skills with a staff nearly rivals that of Morgana and the members of the Arcane Order.

Martial Artist: After 900 years of experience, Douxie is a fairly trained warrior and knowledgeable in single combat, much like Jim and Aja.
INFORMATION
CANONPOINT: Canon Point
AGE: 900 years, 19 physically
HEIGHT: 0'0"
BUILD: Build
HAIR: Black with blue highlights
EYES: Brown
APPEARANCE: Link
STATUS: N/A
OCCUPATION: Wizard / Waiter / Bookshop keeper
RESIDENCE: Arcadia

PERMISSIONS
BACKTAGGING: Y/N
4TH-WALLING: Ask first
THREADJACKING: Yes
MIND READING: Yes
FIGHTING: Yes
ROMANCE: Yes
INJURY: Yes
KILLING: Ask first!

Profile

guitarheroism: (Default)
hisirdoux casperan | "douxie"

October 2020

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